Ice Age
Extreme survival challenge, creating a sense of urgency with data-driven suspense, stimulating the desire to win.
Design Highlights
3 Major Life-or-Death Rules × 5-Dimensional Survival Skills
"Resource Iron Triangle" Mechanism: Tent/Food/T-shaped Sled are indispensable, realistically recreating the pressure of survival choices.
Multi-threaded Task Trade-offs: Folding paper airplanes/hunting/treasure hunting/labor proceed simultaneously, testing team division of labor strategies.
Life-or-Death Time Limit: Key checkpoint countdowns (e.g., 4 minutes to set up a tent), strengthening immersive crisis awareness.
Sled Certification System: 1 person learns → all members pass, embedding "knowledge transfer" training core.
Dynamic Economic System: Material conversion + hidden treasures, simulating resource operation in a commercial society with the "Resource Iron Triangle."
The participating team will gain——
Team Cohesion
Through the "Resource Iron Triangle" mandatory collaboration, solve the team's "pseudo-harmony" pain point.
Time-limited Tasks Expose Member Decision-Making Modes (Conservative/Adventurous)
Management Sandbox
Labor application/resource conversion and other links simulate a company's "cost-efficiency" balance and treasure mechanism, cultivating opportunity insight.
Behavioral Transformation
The sled teaching's "1 person learns → all members master" mechanism replicates corporate knowledge management paths.