Desert King
"Desert Gold Rush" fully upgraded, integrating the "Silk Road," further extending strategic planning into practice.
Design Highlights
Dual-track Survival Challenge × Dynamic Business Game
"Gold Rush + Silk Road" Dual Gameplay Fusion
Desert Gold Rush: Resource management, risk decision-making (weather/load/routes), Silk Road: Cross-cultural negotiation, dynamic market response (three rounds of trade environment changes).
Competition and Cooperation Coexist
Competition within the same camp (Tang/Persia), but external cooperation needed to combat environmental risks.
Market Fluctuation Simulates Real Business Uncertainty (e.g., tariff changes, material shortages)
Immersive Role-Playing
Tang people need to exchange silk for spices, Persians need to exchange gems for tea; asymmetric demand forces creative negotiation.
Dual Pressure of Resources and Time
Desert phase: Food, water, load management; Trade phase: Three rounds of time-limited transactions, overdue goods depreciate.
Benefit
Strategic Thinking Upgrade
Desert phase: Learn to make priority decisions with limited resources (survival vs. gold rush); Silk Road phase: Adjust strategies under dynamic market conditions (e.g., hoarding or rapid turnover).
Cross-team Collaboration and Competitive Awareness
Competition for resources within the same camp, but external need for collaborative negotiation (simulating internal departmental competition within a company); exposes team tendencies towards "zero-sum game" or "win-win thinking" through three rounds of trade.
High-Pressure Communication and Negotiation Skills
Asymmetric demand between Tang and Persia forces creative transaction solutions (e.g., barter, installment payments); market fluctuations compel participants to quickly adjust their rhetoric and strategies.
Risk and Reward Balancing Ability
Desert phase: High-risk routes may bring high returns but could also lead to total loss; Trade phase: Selling too early might miss price increases, but hoarding could also lead to complete loss."